Noxious
If you’re the type who likes to get close but don’t want your enemies to do the same, then Reptile’s Noxious variation is for you. In this form, Reptile gains the ability to release of cloud of gas from his body that deals unblockable damage. Combined with Reptile’s speed, this creates a huge threat to opponents who will forget what they’re doing as they fight to keep away and alive.
Forceball: Down, Forward, X
Slide: Back, Forward, Circle
Acid Spit: Down, Forward, Square
Klaw Pounce: Down, Back, Circle
Reptilian Dash: Back, Forward, Triangle
Poison Gas: Down, Down, X
Deceptive
Invisibility in a fighting game is something many would find unfair, especially if it’s used by an incredibly fast fighter. No game would ever think of doing that, right? Well, Reptile’s Deceptive variation is just that. In this form, he gains the ability to go invisible in order to trick those who may be onto his patterns.
Forceball: Down, Forward, X
Slide: Back, Forward, Circle
Acid Spit: Down, Forward, Square
Klaw Pounce: Down, Back, Circle
Reptilian Dash: Back, Forward, Triangle
Stealth: Down, Down, X
Nimble
Reptile’s Nimble variation manages to make a fast fighter even faster. How? By making his opponents slower. Nimble grants Reptile the ability to slow his enemies to a crawl in order to wreak some lizard havoc.
Forceball: Down, Forward, X
Slide: Back, Forward, Circle
Acid Spit: Down, Forward, Square
Klaw Pounce: Down, Back, Circle
Reptilian Dash: Back, Forward, Triangle
Basilisk: Down, Down, X
X-Ray and Finishers
Fatalities:
- (Close-range) Down, Forward, Down, Forward, Circle
- (Close-range) Down, Down, Back, Forward, Square
Brutalities:
- Down, Forward + Square
X-Ray (L2+R2 when meter is full)
Reptile’s X-Ray Attack is triggered in the same way as Sub-Zero’s. A quick shoulder charge puts sets off the attack, but can be just as easily blocked. It can be held for a second or two to throw off Reptile’s opponent’s timing. If you do manage to land it, be prepared for a gruesome series of attacks to unfold before you.